Toke Brorson Odin DENMARK
Compositional projects:
2016 - 2018: “Room Tone”, sound-based virtual reality app, in which one can experience different rooms and places aurally.
2015 – 2018: “Listening to Places”, collection of aural portraits of places for the radio station The Lake.
2014 - 2017: Music for “Vinterbrødre”, Hlynur Palmarson's debut feature film.
2014 – 2016: Sound design for the iPad narrative “The Day of Chocolate”, based on a children’s book by the Polish author Anna Onichimowska.
2016: Music for the video “Eternal Sunrise” by Barbare Skovmand. Exhibited at Third Space, Copenhagen.
2015 – 2018: Sound, camera work, editing etc. on a documentary on choral singing and heroin abuse in Kachin, Myanmar in collaboration with designer William Zeuthen.
2015: “The Transformed Garden”, sound installation with hidden soundscapes, set in the garden of J.C. Jacobsen, Copenhagen.
2014 – 2015: “Animal Game Cards”, card game about animal sounds. Every card represents the sound of an animal by use of the following parameters: Volume, pitch, duration, vibrato speed and vibrato width.
2014 – 2015: Project with artist Ann Rasmussen on translations between different domains as artistic approach: Translating object to sound, sound to graphic, and then graphic to embroidery. In every translation the translated object transforms in a way that is characteristic of the translator.
2014: Concert at Halmlageret, Carlsberg Byen, Copenhagen, using time delay of sound as a musical parameter.
2014: Solo exhibition at Matrixbygningen, Carlsberg Byen. Photos, sound and the short film “Beijing”.
2014: Premiere of the percussion piece “Machine” in the rotunda of Axelborg.
2012: Sound- and game design for the iPhone game “Blind Monk”.
Education:
2010: Master of Music in Composition from The Royal Danish Academy of Music.
2011: Master of Arts in Musicology from the University of Copenhagen. Thesis on spatiality on phonographs. Supplemental course in Philosophy.
2016 - 2018: “Room Tone”, sound-based virtual reality app, in which one can experience different rooms and places aurally.
2015 – 2018: “Listening to Places”, collection of aural portraits of places for the radio station The Lake.
2014 - 2017: Music for “Vinterbrødre”, Hlynur Palmarson's debut feature film.
2014 – 2016: Sound design for the iPad narrative “The Day of Chocolate”, based on a children’s book by the Polish author Anna Onichimowska.
2016: Music for the video “Eternal Sunrise” by Barbare Skovmand. Exhibited at Third Space, Copenhagen.
2015 – 2018: Sound, camera work, editing etc. on a documentary on choral singing and heroin abuse in Kachin, Myanmar in collaboration with designer William Zeuthen.
2015: “The Transformed Garden”, sound installation with hidden soundscapes, set in the garden of J.C. Jacobsen, Copenhagen.
2014 – 2015: “Animal Game Cards”, card game about animal sounds. Every card represents the sound of an animal by use of the following parameters: Volume, pitch, duration, vibrato speed and vibrato width.
2014 – 2015: Project with artist Ann Rasmussen on translations between different domains as artistic approach: Translating object to sound, sound to graphic, and then graphic to embroidery. In every translation the translated object transforms in a way that is characteristic of the translator.
2014: Concert at Halmlageret, Carlsberg Byen, Copenhagen, using time delay of sound as a musical parameter.
2014: Solo exhibition at Matrixbygningen, Carlsberg Byen. Photos, sound and the short film “Beijing”.
2014: Premiere of the percussion piece “Machine” in the rotunda of Axelborg.
2012: Sound- and game design for the iPhone game “Blind Monk”.
Education:
2010: Master of Music in Composition from The Royal Danish Academy of Music.
2011: Master of Arts in Musicology from the University of Copenhagen. Thesis on spatiality on phonographs. Supplemental course in Philosophy.